In general, just do whatever gives you the best game experience. Open the TripleMonitor.lua file and change the name and description as well. Valve Corporation. This scenario has one 4K(3840x2160) monitor with 2 custom 1024x960 displays attached to the bottom, and a 1080x1920(vertically oriented) display. JSGME or OvGME ready (the mod has to be reloaded and tested each update).Seems to look great in VR. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. The various numbers listed are the coordinate locations in pixels, with X coordinates being drawn from left to right and Y coordinates from top to bottom. I want to give it a shot. Now let's save, launch DCS and go to options. The normal option (without every frame) means the footage on the FLIR (and mirrors) runs at 30 fps and look sometimes sluggish but is decent. can you upload your DCS log. I've got a relatively powerful computer w/ nvidia 960. but my cockpit rez is not that good - can't make out some switch labels - but when I watch youtube videos of others i can see labels clearly. Same as before, go to DCS options and choose the "2Monitor" mode and the resolution of 4480x1440, save and reboot. The main view is on the second monitor, x value is predictably 1920. y value is 0 as it has no gap on the top. This is basically the same price the scalpers where getting for them. Same as above - copying file, file rename, updating profile name and descriptions. I think I set mine to 1024, or 512 to keep framerates reasonable, but still have a good resolution on the MFD. System: Intel Core i9-9900KF @ 5 Ghz, Z-390 Gaming X, 64Gb DDR4-3200, EVGA GeForce RTX 3090 FTW3, Dedicated SSD, HP Reverb G2, Winwing Orion & F-16EX, DCS Modules: A-10C II, A/V-8B NA, Bf-109 K4, P-51D, P-47D, F/A-18C, F-14 A/B, F-16 CM, F-86F, JF-17, KA-50 Black Shark 2, UH-1H, Mosquito, AH-64D Longbow, Terrains & Tech: Caucasus, Persian Gulf, Normandy, Syria, Nevada, The Channel, Combined Arms, WWII Assets, Supercarrier. The left edge of the LMFCD starts with left edge of the display therefore x = 0. I don't see prices ever coming down either. April 1 in DCS: AH-64D. Generally the cockpit display resolution changes the resolution and readability of you kneepad, the mirror resolution and the live-footage (FLIR-image) on the MFDs. By default, DCS uses only the primary monitor with native resolution. Use the same name as the file name to avoid confusion. If your ob version >=2.5.x . it effects the cockpit labels a TON It didn't help #4. Cockpit display resolution, put that up. Therefore we have a y value of 420. 4. I guess what ignition22 said they are the resolution of the mirrors, I did hear about that long time ago but maybe that is why I don't see any difference.. Each OSB interacts with the text displayed next to it to toggle through functions or select different sub . If you're getting framerates above the refresh rate of the monitor, you can turn it on to avoid tearing of the video, as it will set the fps to match the refresh rate of the monitor. If you want to improve the apparent resolution then first step is to look into a super sampling mod likeopenvr_fsrbyfholger. Quite a few predictions of prices returning to some sense of normality this year. All rights reserved. Generally the cockpit display resolution changes the resolution and readability of you kneepad, the mirror resolution and the live-footage (FLIR-image) on . June 21, 2015 in DCS World 1.x (read only). If you do not actually see tearing, it will not fix anything for you. erjdriver, Every frame means the refresh rate of the FLIR (and mirrors) runs at 60 fps (wich could be demanding on some hardware). The primary 4K display would be our main view and 2 custom displays for MFCDs, whilst the right display is unused and reserved for flight manual, mission briefing or livestream interactions. However, with this game, I doubt your framerates will be that high as it's easy to bring it down with the settings available to you. Valve Corporation. To start, lets copy over an existing MonitorSetup file and rename it so that we have something to start with: let us use the LMFCD+Camera+RMFCD.lua file as an example. Well Since I got the 1070 some months ago I had tweaked DCS and SteamVR to the absolute absolute. I am running my cockpit displays at 512 and they are very readable in the Apache. Already tried to re-install the game. but mushing onwards, I increased the rez of the g2 too 50% which helped but I still see no difference between 256 and 1024?? In this scenario we have three 1920x1080 monitors side by side, the left MFCD would be in the center of the left monitor, Center/main view would be in the middle and the right MFCD would be in the center of the third monitor. JF-17 displays fonts look blurry at high resolution. 4 DannyCrane9476 3 yr. ago Upon selecting the (hopefully) appropriate monitor setup file and clicking 'OK' the selected setup will become active, so be careful not to select the wrong setup file. LMFCD is at the bottom-left edge of the main view, RMFCD is at the bottom right edge of the main view and both are 960x960 pixels. DCS Modules - A-10C; M-2000C; AV8B; F/A-18C; Ka-50; FC-3; UH-1H; F-5E; Mi-8; F-14; Persian Gulf; NTTR. Try this. I don't see prices ever coming down either. yes tell me something I do not know. 3. System The general graphics settings are made here. It is very important that you restart DCS, when you switch the cockpit display resolution. Therefore both MFCDs have sides that are 960 pixels. i'm running 1920x1200. Then we start calculating the positions and the sizes of the different views. I noticed the "every frame" setting eliminates the flicker of the mirrors when running SLI. Variables screen.width and screen.height are width and height of the entire resolution spanning the multiple displays and aren't to be confused with width and height of the single display. This page was last edited on 29 January 2022, at 02:22. Notice after selecting the 4MonitorCustom profile, in resolution selections, there is only 4920x3120 option after the native resolution, which upon selection and reboot of DCS would blackout the right display despite not rendering anything on it. 1991-2022, Eagle Dynamics SA I believe I had seen in a video that the res for "cockpit displays" is talking about rear vision mirrors and nothing to do with MFDs. Zooming in fixes it, but using this mod, displays (HUD and MPCD) look sharper at normal zoom, using a 32" display 16:9, 4K 3840x2160 resolution. Im always glad to be wrong, but if it changes anything I sure cant tell. Or leave Steam SS to 100% and change your PD higher in the VR tab in DCS. I play in VR and would not recommend to go below 512 resolution. Don't forget to restart the game after each change you make in the nvidia panel. Monitor Setup File Name The name of the combined monitor setup file is normally Helios.lua because it is the monitor setup for all the profiles in Documents\Helios\Profiles. I believe that setting only affects what is being displayed on the..MF.i forget the acronym, but the two video screens inside the cockpit. Otherwise there are some hi-res cockpit mods somewhere you should find them easily, or someone will direct you to them. Otherwise there are some hi-res cockpit mods somewhere you should find them easily, or someone will direct you to them. This means that the file may become corrupted or unreadable in the eyes of the program using the .lua file if edited with the default Windows notepad (or equivalent program primarily designed for text editing). Finally, the 'UIMainView = Viewports.Center' tells the .lua file where to place the Radio / JTAC UI in DCS; if not specified it will be placed all the way to the right (and thus may be obscured). now not all bought cards from scalpers but those that did fueled this dilema we are now in.. We can change any DCS settings by going to: We can edit any setting in this file to alter the settings in DCS, but for altering the MonitorSetup file used we will want to change the "multiMonitorSetup" entry (either search this with CTRL+F or look it up under the "graphics" tab). As such we instead recommended 'Notepad++' (or any other program primarily designed for code editing, called IDE - Integrated Developer Environment) to use whenever you are editing a file written in programming language(s), as it does not have this flaw of editing the structure of the file. title and also should i have vsync on or off? ASRock Z590 Phantom Gaming 4/AC / Intel i7 10700K @ 4.8Ghz / Noctua DHS-14 / Samsung 980 m.2 500GB / eVGA 1070 GTX FTW/ G. Skill Trident Z CAS 16 - 64GB RAM @3200 / SoundBlaster Z / Reverb G2 / Thrustmaster HOTAS Cougar & MFD's / Buttkicker Gamer. Second scenario - 2 mismatched monitors I just thought the Cockpit display actually made the MPD/MFD's clearer when I do believe like another pointed out it controls the mirrors.. The black shark textures are really old. Now we should save the file, and select this profile in DCS settings and choose resolution of 5760x1080. Powered by Invision Community. I have an older pc. Keep in mind that in both cases display output will only cover resolution entered in the settings, so we don't have to use all the monitors if we don't want to. Lets begin by copying the LMFCD+Camera+RMFCD.lua file and renaming it to TripleMonitor.lua. This can be a bit confusing at first but it's actually a very simple process. You probably already know this, but just in case: Have you been playing with both the SteamVR supersampling setting and the PD setting within DCS? The most important viewport is our Center, which takes care of our main screen: we also have our left and right MFCD's exported onto the screen. Try increasing the texture setting in your graphic options. Check out the city's outstanding outdoor recreation opportunities, including hiking, fishing, and bicycling. I set it at 30% and been testing a bunch of missions it seems to be holding @45FPS Steady. In the PC section of the general settings (not the VR section) set the global redering quality to low. I just don't see them lowering the price when people are willing to pay twice the price. If the cockpit is blurry, you need to either increase the texture quality setting in DCS or there is an issue with anisotropic filtering/mip mapping, which falls into the resort of your GPU driver. We can simply copy the values and add 960px to the x value. At any rate, using 1024 every frame can really load your GPU. Just like that, we have mismatched monitors working perfectly. Note that the MFCD's (with height & width of 300 pixels) are overlapping the main screen: they get rendered over top because we specified them last. Any resolution that exceeds the native resolution of the primary monitor, will result in output spanning multiple monitors. In this scenario we have a 1920x1080 monitor on the left and 2560x1440 monitor with their bottom edge aligned rather than top edges. Set texture to high. All rights reserved. Side by side comparison of the minimum and maximum settings for cockpit display resolution in DCS World. If we (again) look at the LMFCD+Camera+RMFCD.lua MonitorSetup we find the following code, which sets up the 3 viewports according to the images shown. Our screen.aspect (also a command we can use, just not that useful) would then be 1.777777778, as it is 1920/1080 (= screen.width / screen.height). Cockpit-graphics bad, but the settings are in medium, I have my settings on medium, but every cockpit graphics is on low. Otherwise, ignore it. The data entry display, or DED, provides a display of communication, navigation aids, and identification, termed CNI, and weapon delivery related information. then try delete/reset all DCS config by deleting X:/users/saved games/DCS ( or if dcsopenbeta, dcsopenalpha folder exists as well). 512 is perfectly fine but could look relative low-res on mirrors (if you use mirrors at all). Original green colors for all displays. There is an updated version in the user files section on the main website. Honestly looking at your specs you need a better video card to run that G2. The_Nephilim, Has exporting to a second or third monitor messed up your kneeboard? If you are calibrating for 30FPS, then "every frame" might be more appropriate. Let's go through 3 different scenarios together with increasing complexity to better understand the coordinate system. Every frame forces the MFD to update every frame. These work similar to the examples listed above for the center viewport, except they do not have aspect or default viewpoint directions (as you can only view them headon, per their representation in the cockpit). I am now trying OpenXR and it seems I can get a higher Overall Rez setting with OpenXR. 1. Main/Center view is the easiest one, it starts from the right top corner of the first monitor into the second monitor, so we can use the expression, The width and height would be screen.width / 3 and screen.height, but we can also simply use, 4. This can cause DCS to render portions in this inaccessible window and prevent us from accessing options to revert to default settings. it effects the cockpit a lot. Notepad++ can be obtained here. For example, i'm playing with the black shark and can hardly read the text on the collective. After DCS restarts, we would realize both side displays are blacked out, but they will be populated with MFCDs once we are in an aircraft. Dont forget the values can be entered as mathematical expressions to save you from the calculations. Side by side same height monitors work just like having one ultrawide display, but mismatched monitors which are common with simpit setups will use the left monitors left edge and top monitors top edge would be the origin for the coordinates. Go back and change the global redering quality to ultra, save the settings and restart the game. If you switch from 1024 to 512 and don't restart DCS, you will still see the 1024 result. I have a 1080 and desperately waiting for the 3080 to come down a bit. A word of warning: if you fail to rename it to something unique (and instead leave it as LMFCD+Camera+RMFCD.lua(1) ) DCS will do weird stuff if you try to select this setup / profile. I am not complaining just been a crazy 2 years for the GPU Market.. On 3/31/2022 at 9:57 PM, The_Nephilim said: Resolution of Cockpit Displays, does it do anything. RMFCD has the same vertical position but should be to the right of the LMFCD. in dcs settings, have everything on HIGH. So please rename it, possibly to 'MyFirstSetup' or some such. Feb 3, 2019 @ 4:20am . Recall that only instruments / screens from the current aircraft will be drawn rendered, so you can stack multiple instruments / screens from different aircraft in one location. By If that happens navigate to. The top edge however, starts 60px from the top edge of the display which is already 360px below the origin. Now @30% the MPD looks a little better but not near as good as 50% but I can just use the old trick of Zoom in on the MPD and just be happy I can even fly in VR.. Maybe one day I can look into getting a new GPU.. Push them all one by one to the maximum value to see which setting is your solution. JF-17 Cockpit HUD Displays - Readability at High Resolution JF-17 displays fonts look blurry at high resolution. I had used the other F16 MFD Mod and tried to do something similar with the Apache but came up with nothing.. Now I was wondering is there any way to make the MFD's /MPD's more readable then they currently are or am I just SOL!!! Similarly for the Left and Right MFCD (LEFT_MFCD and RIGHT_MFCD) viewports we find that these hold a start x and y point, as well as a width and height settings. Powered by Invision Community, http://www.digitalcombatsimulator.com/en/files/602834/. These MonitorSetup.lua files can be found (by default) in the DCS World Install location: You will notice that there are a number of pre-made Monitor Setups available within this folder: we will go over opening and editing these files in a moment. You can change this to be any entry corresponding to a file within the \DCS\Config\MonitorSetup\ , but if in doubt the default is. Specifically, you will have to configure the DCS "Resolution" and "Monitors" settings that appear in the System section of the Options UI in DCS. This resolution will only affect MFDs (ABRIS, Shkval), what you're looking for is higher resolution cockpit textures. By Parks & Trails. I'm in a same boat, but hush, don't spread it! Performance wise I would always play without mirrors.
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