The exceptions to this rule are Camouflage Net and Spall Liner. We're taking this step to better harmonize equipment with the vehicles battlefield responsibilities. I was missing what I was aiming at, even at close brawling range. Your first pair of lines start at about 0.55 so your second pair should start at about 0.44 (20% reduction) and not 0.49. Mobility 4. Depending on the type, Improved Equipment costs from 3,000 to 5,000 Bonds, while Directives are priced at 212 Bonds. 0.34 damaged 0.57. Basically, for a given ''aiming time'', the reticule will shrink to a third of its original size. The first Premium vehicle to provide its Commander with two gun variants to choose from. BattlecryGWJ, on Feb 02 2017 - 13:11, said: The aiming rate can be written as: (-2/3*Starting size)/Aiming time. Like my 12t with both optics and binos. Survivability Recommended Equipment In this video you will fiind some hints on how to get better aim skills in World of TanksThis is my first video and i would appreciate any feedback You can f. For example, there are 21 Enhanced Suspensions in World of Tanks. You can spend Bonds on Directives and Improved Equipment. Of course some of these tanks can instead utilise armour, stealth or focus on reload speed rather than improving aiming time. The Repair button will replace the Service button. why not just give everyone another slot for equipment. thre is a dispersion value to turrets as well as tracks. Its top speed of 50 km/h and good terrain resistance allows it to explore battlegrounds with relative ease. Dispersion factors moving (+) 0.10. . We also aim to unify the various types of Gun Rammers. Go to the Special tab, select the necessary Bounty Equipment and click (Upgrade). He does recommend the 'improved Rotation Mechanism' in some cases, as it decreases dispersion as well as turret rotation speed. flowerpower210, on Feb 02 2017 - 13:01, said: JA_Pinkerton, on Feb 06 2017 - 12:27, said: Yeah, exactly. I'm at 102 battles in it, but didn't put the IA on until about 95 battles. This will however, require you to drop optics, vents or rammer. Select an equipment category tab to see more details about the effect and cost of certain equipment. It helped raise my DPG by about one shot per game, so about 750 DPG increase. I believe VStab is equal to or better than GLD in all circumstances. I am tempted to try the following setup: Vstab, Optics, Vents. . Depending on the type, they bump up vehicle combat parameters, boost Crew skills and perks you trained or temporarily enable those you havent trained yet. Turret traverse (/sec) 53.29. This provides slightly improved aiming times. data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAKAAAAB4CAYAAAB1ovlvAAADOUlEQVR4Xu3XQUpjYRCF0V9RcOIW3I8bEHSgBtyJ28kmsh5x4iQEB6/BWQ . Best used as a support tank, the Super M48's gun has excellent penetration and shell velocity. Crew Skills Hover your cursor over the images for more information on each crew skill or perk. That is a fully aimed shot. Most players use only a few of the most popular types of equipment (Gun Rammer, Ventilation, Gun Laying Drive, Camouflage Net, etc.) Improved and Bounty Equipment will provide a static bonus no matter which slot they are in and they won't be assigned to any of the four categories. How to Master HE - Ammohttps://www.youtub. Reduces the aiming penalties (dispersion on the move, tank traverse, turret traverse & after shooting) by 20%. Can be demounted using bonds only. (Divide by 3), On the move? Tanks. [CDATA[ This newImproved Configurationprevents each fuel tank fire, ammo rack explosion, and engine destruction in a battle upon the destruction of these modules. Sadly the new equipment can't compete with the usual load-out of rammer, v-stab and then either vent or optics depending on tanks. Gun Laying Drive Reduces the aiming time by 10%. In addition, Improved equipment will grant bigger bonuses than it currently does. They all work like the most popular consumables, with one small yet significant difference: newly added items grant a bigger bonus to combat parameters. For your third slot you should equip a vertical stabilizer unless your tank has great accuracy while moving in which case coated optics is the better choice. You can also purchase them via the Equipment section in the Service tab. Just flag it to enable auto-resupply. Unavailable for SPGs. X heavy tanks and tank destroyers or SPGs weighing less than 75 tons. so this is why it takes 11 seconds to get a tight reticle with some tanks that has a 4 skill crew, even though it states that aim time is 2.6 seconds. It sounds like a better comparison would be improved aiming vs GLD. Feel free to use this equipment on this specific tank, but it will not be possible to remount it after demounting. Class 1: . The VIII T25 Pilot Number 1 is a classy secret agent with a quick-aiming 90 mm gun. . Increasing diversity, including various modifications used by players. The Easy Eight is a flanker, you're going to be engaging things at medium-extreme range that are not paying attention to you (because the second they do, you disappear behind cover, until they are distracted again). Here's a flexible viper that packs a five-shell autoloader capable of sending tanks to the scrapyard, a semi-traversable turret, and plenty of armor frontal armor. Manual Fire Extinguisher. If the categories don't match. I removed all equipment and provisions, drove it in a straight line to top speed, stopped and it took 5 seconds to fully aim, every time. Improved Aimingeven when you reduce from 0.26 to 0.25 you still fail more shots than a KV-2. Firepower 2. The Large-Caliber Rammers for tanks and SPGs will become Gun Rammer Class 1, which you can mount on the Tier VIIIX tanks it was previously compatible with: Medium-Caliber Tank Gun Rammer: 200,000 credits, Medium-Caliber Artillery Shell Rammer: 300,000 credits, Large-Caliber Tank Gun Rammer: 500,000 credits, Large-Caliber Artillery Shell Rammer: 600,000 credits. JOIN THE TEST. Each equipment class will correspond to a certain vehicle tier. var popup = ''; $(popup).appendTo('head'); We are not an official Wargaming or World of Tanks website. This equipment will be sent to the Depot. aiming speed boost on arty? With its rear-mounted turret and 90-degree gun traverse limits (45 degrees to either side), it can successfully use side-scraping tactics at the most effective angles from both cover and open terrain. If any equipment was mounted on a vehicle for which it can no longer be used in the new system (for example, due to a different vehicle type), it will be automatically moved to the Depot and converted. There are three ways to do that: When Update 1.10 hits our live servers, the dismantling rules will beunified for all equipment. Only their tracks can be damaged, but they'll be repaired fairly quickly. Still kinda hoping this gets canceled. Otherwise, it is inferior to the V.Stab. The required sum of credits will be withdrawn from your account. I only wish I had done it sooner. Its mounted just like regular consumables, can be removed for Gold and installed at any given time and on any vehicle that can have this particular type of equipment. Take your pick between the single-shot or Barrage Fire gun, depending on what playstyle you're aiming for. will cost 600,000 credits. tell me if the following boost aiming speed 1gunner major qualification 2commander major qualification bonus? Also, its impossible to mount similar types of regular and Improved Equipment at once, e.g., you cant equip a tank both with Rammer and Innovative Loading System. Getting familiar with this tank will turn you into an unpredictable fighter, thanks to its unique gun mechanic. Sure, it increases the DPM. GLD really isn't the question of the topic. Now that weve walked you through the list of exclusive items that can only be purchased with Bonds, its time to ramp up your efforts ahead of the Ranked Battles Beta. The latest Update 1.18 introduced the new Italian tank destroyer line to World of Tanks. Ran it again exactly the same way multiple times with only the gun laying drive, and it took 6 seconds to fully aim, every time. They are exclusive vehicles that differ from standard Tech Tree vehicles in a number of ways. For example, there are 21 Enhanced Suspensions in World of Tanks. that share the same properties. Once activated, they are good for one battle. New equipment will remain in approximately the same price range as it is now. If the equipments category corresponds to the category of the slot in which it is placed, then the equipment will provide an increased bonus to your vehicle. As for Improved Equipment, Directives, Rewards and Bonds your earn, theyll stay with you. Enhanced Gun Laying Drive Class 1 +10% to aiming speed. At least after the "normal" line passed the level at which the "vstab" line begins, as at that point the exact same thing is happening.. . Reduces the detection chance of a stationary vehicle: Reduces the visibility of a stationary or moving vehicle: The above rule applies only to Tier IVVII vehicles. I got the Cent RAC a couple weeks ago and put vstb on it but was not getting good aim times so I put GLD on it and it seemed improved. It can be mounted on Tier VVII tanks and some Tier VIII or higher vehicles. We want to make equipment more diverse so that you have more options to adjust your setup according to your individual playstyle. Instead of all the B.S. The rammer is essential on it since it has an extremely long reload for a medium.I later swapped the GLD out for Vents and I've found the overall improvement to be well worth it. First of all, you are not able to research themyou must acquire them via the Premium Shop or for a certain amount of gold in-game. Unavailable for SPGs. not having it, means your are the food for unicums. Prevents one fuel tank fire, ammo rack explosion, or engine destruction in one battle. That gun even after the buffs is completly abysmal. For example, the Medium-Caliber Rammers for tanks and SPGs will become Gun Rammer Class 2, which you can mount on the Tier VVII vehicles and Tier VIIIX tanks it was previously compatible with. Wear-Resistant Gun Laying Drive: 5 000 : 100: An improved version of Enhanced Gun Laying Drive (+10% to aiming speed) that provides a stronger effect: +13.5% to aiming speed. In the right situations, this tank can carry out scouting activities too. Along with Improved Equipment, Bonds can get you special Personal Reserves called Directives: six for Equipment and another nine for Crew. Is it over-rated? This equipment will be sent to the Depot at the start of the next update. Your graph looks wrong. Don't Forget to Subscribe! I still feel like vertical stabilizer might be better overall, although you may argue that those who prefer to fight at longer rangesmay want the improved aiming? Granted some tanks like the is6 may need GLD and vert stab, most will be better off running with vents as it not only makes gun handling better, but improves dpm. To put it into perspective, Bonds are rewarded at the end of each stage, with the amount you earn tied directly to the rank youre at, as well as by the end of the Season, with the amount depending on your final standing in the leaderboard. In contrast to the breakthrough role of the earlier heavy tanks, the Tiger and JS tanks functioned chiefly to support basic medium tanks by destroying enemy tanks at long range. Just like Tier I. crew members cannot be injured or killed. - World of Tanks - Legendary Online Multiplayer Tank Game 0.67. and higher vehicles won't change compared to their current state in terms of module/crew damage, fire damage, or directives. Along with Update 1.10, a special battle mission will be available within 7 days after our live servers are opened: Be among the top 10 players on your team by experience earned. Select the freshly installed test client from the dropdown menu at the top of the WGC. So in that sense, it only becomes useful for specialized sniper builds. Reduces the engagement time when stationary, and helps a little on the move. - posted in Newcomers Forum: i feel very slow on aiming, might need to work on boosting my aiming speed before i boost the camo? 4Tankersanddog covered this at around 7 minutes in. I've plotted a tank's dispersion with respect to time. GL is a must for auto loaders to help with the zoom due to the rapid fire rather than V.stab even for fast moving tanks, you want to be stationary in order to be effective with auto loaders, with the only exception i can think of is the bat-chat arty if you prefer shotgun mode and rapid relocation, 2nd you almost never put both as vent will out perform the insignificant boost from having the 2nd installed, the last thing that comes to mind is that V. stab also favors a lot HE friendly guns (derps) as most of the time, you will get surprised and being shot 1st so you won't have the time to fully aim before the enemy retreats on you, p.s. The higher the equipment class, the higher the cost. Unavailable for: Unavailable for vehicles with all types of autoloading guns. wont have equipment, consumables, or directives. I don't know the answer, but I can say after struggling with T110E4 accuracy I put Improved Aiming on it and it has helped tremendously. So in that sense, it only becomes useful for specialized sniper builds. https://www.youtube.com/watch?v=dVsTHBcW6Ww, Time required for the aiming circle to shrink to a third of its size. The improved aiming is active at all times though. For example, heavy tanks will only have one slot for Survivability and light tanks will have one slot for Scouting. All tests of the reworked Equipment 2.0 system are complete, and were ready to introduce these huge changes to the game! Do not rush into the frontline. In the new system we aim to introduce, equipment is divided into special categories but can still be mounted in any available equipment slots.
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